![Ghost](/images/games/ghostToast/ghost.png)
Ghost Toast is a first-person shooter game that I created using the 3D OpenGL Game Engine. You control a 'hunter' that finds themselves inside of a maze with wondering ghosts. Your objective is to stay alive as long as possible using a mace and a crossbow to defend yourself. Each ghost that you kill will earn you a different number points. Points are calculated based on how you kill the ghost. Headshots with a crossbow arrow at a long distance will earn you the most amount of points.
While roaming in the maze you will find randomly spawning packs of crossbow arrows; first aid kits used to restore your heath, and batteries which are needed to power your ghost detecting radar unit.
![Mace](/images/games/ghostToast/mace.png)
If you want to learn how to create this game yourself, I have created 90+ step-by-step instructional video tutorials showing you everything line of code used to make this game in C++. The video tutorial series can be found here.
To play the completed Ghost Toast game, download it from here.